it was a rough day one but things are steadily improving. just last night some wip art assets were implemented among other things. it is still very rough but i expect things will be significantly more polished over the course of these two weeks where the dev team will be actively working on improvements before having a rest period until March. (source: https://www.kickstarter.com/projects/tbpt/paw-borough-the-feline-virtual-browser-rpg/posts/4305837)
in agreement with other anons that recent petsite alphas/betas have raised the bar in what players expect out of "testing" builds in terms of functionality, so im trying to take things in stride. i do wish things were a little better (like we can't even redeem our ks codes... come on man) but if that's honest game development then i'll fucking take it man.
Re: pawborough beta
(Anonymous) 2025-02-05 06:55 pm (UTC)(link)(source: https://www.kickstarter.com/projects/tbpt/paw-borough-the-feline-virtual-browser-rpg/posts/4305837)
in agreement with other anons that recent petsite alphas/betas have raised the bar in what players expect out of "testing" builds in terms of functionality, so im trying to take things in stride. i do wish things were a little better (like we can't even redeem our ks codes... come on man) but if that's honest game development then i'll fucking take it man.