i too will not jump in just because i don’t want to interact with that particular board, but i do agree with changing the achievement in some way if it needs to be done. although i’m more of a supporter of just fixing the game already- it’s WAY too broken right now for me to even bother trying for that achievement anymore.
regarding you saying “there’s a pause button”, it doesn’t really work. shits broken and tends to make your wall of blocks shoot up several rows after you unpause. losing a good game because of that was really the nail in the coffin for me to leave this shit alone until the game Maybe gets fixed. also, why the hell do the speeds get that fast if it says there’s a limit?
i think my issue is that it removes a lot of the “test of skill” aspect when your game is so buggy. it’s more of a “test of whether or not your round of shock switch is gonna work this time” and that’s why i personally take issue with it. honestly i wish they’d fix their games before putting forward achievements like that, it gives me the sense that they didn’t actually test it. i think it’s only been able to slide by for all theee years because people were mostly ignoring it, and the cheevo is now shining a light on the poor quality of the game.
I saw people referencing the pause button thing in the thread too, can't say I've seen it myself yet when I use pause, but I don't doubt you or them that it exists. So yeah, fix that irrespective of anything else. (And on the topic of 'games I was mostly ignoring until achievements', ugh, when are we getting more 'table space' in Jigsaw?
Re: Thoughts on Shock Switch achievement?
(Anonymous) 2023-07-04 09:23 am (UTC)(link)regarding you saying “there’s a pause button”, it doesn’t really work. shits broken and tends to make your wall of blocks shoot up several rows after you unpause. losing a good game because of that was really the nail in the coffin for me to leave this shit alone until the game Maybe gets fixed. also, why the hell do the speeds get that fast if it says there’s a limit?
i think my issue is that it removes a lot of the “test of skill” aspect when your game is so buggy. it’s more of a “test of whether or not your round of shock switch is gonna work this time” and that’s why i personally take issue with it. honestly i wish they’d fix their games before putting forward achievements like that, it gives me the sense that they didn’t actually test it. i think it’s only been able to slide by for all theee years because people were mostly ignoring it, and the cheevo is now shining a light on the poor quality of the game.
Re: Thoughts on Shock Switch achievement?
(Anonymous) 2023-07-04 09:40 am (UTC)(link)I saw people referencing the pause button thing in the thread too, can't say I've seen it myself yet when I use pause, but I don't doubt you or them that it exists. So yeah, fix that irrespective of anything else. (And on the topic of 'games I was mostly ignoring until achievements', ugh, when are we getting more 'table space' in Jigsaw?