Man, every time FR competitors come up either in FR discords, on this comm or elsewhere, it feels like some people are sitting at the edge of their seats and circling like vultures over any tiny little misstep in the hopes that it will fail, and I just... honestly don't get it? Like, if you love FR and want it to be a good site, healthy competitors are great for that. Every time a new possible competitor comes out, FR finally gets around to launching some new update or species or whatever else.
Like with Lorwolf's launch recently, do you REALLY think we would be getting SO MANY previews of the new ancient and such interactive and behind the scenes looks (& fast progress) if it weren't for LW's popularity? Like genuinely, do you think FR would be showing and giving us what they are if LW hadn't lit a fire under them? If you do, that's great -- you have more faith than I do, but I'm not gonna say you're wrong or anything, and I really wish I had your level of faith. Given their patterns of doing this every single time something comes out (FV, DV, and LW are the ones I'm aware of, but I wouldn't be surprised if there were more), though, I really do think it's content released to specifically combat LW's popularity.
And yet, every time a potential competitor comes out, people seem to grab their popcorn and pitchforks and watch like vultures hoping that FR will return to being 'The One True Petsite' (no I don't count dragcave & its clones, that's a somewhat different genre and not direct competition). I just genuinely don't understand it. It seems to me to be in the playerbase's best interest if BOTH LW and FR do well and thrive because it will spur both dev teams to try and make their site the best it'll be. (At least unless one ends up able to buy out the other, then RIP.)
So like... If you've been rooting for LW to fail simply because you love FR, and you still do after reading this, can I ask why? Like genuinely, and I'm not trying to criticize or anything -- I just want to know why. Is it just like a sports team tribalism thing or is there something else behind it, or..?
(Also, not saying everyone who expresses dislike automatically wants LW to fail, nor that everyone who dislikes LW does so only because they like FR and no other reason. There's plenty of completely valid reasons to dislike the site, and I'm not trying to discount those. I'm talking specifically about the subset of players that are rooting for its demise solely because of their love of and loyalty to FR, not because of specific LW grievances.)
Like with Lorwolf's launch recently, do you REALLY think we would be getting SO MANY previews of the new ancient and such interactive and behind the scenes looks (& fast progress) if it weren't for LW's popularity? Like genuinely, do you think FR would be showing and giving us what they are if LW hadn't lit a fire under them? If you do, that's great -- you have more faith than I do, but I'm not gonna say you're wrong or anything, and I really wish I had your level of faith. Given their patterns of doing this every single time something comes out (FV, DV, and LW are the ones I'm aware of, but I wouldn't be surprised if there were more), though, I really do think it's content released to specifically combat LW's popularity.
And yet, every time a potential competitor comes out, people seem to grab their popcorn and pitchforks and watch like vultures hoping that FR will return to being 'The One True Petsite' (no I don't count dragcave & its clones, that's a somewhat different genre and not direct competition). I just genuinely don't understand it. It seems to me to be in the playerbase's best interest if BOTH LW and FR do well and thrive because it will spur both dev teams to try and make their site the best it'll be. (At least unless one ends up able to buy out the other, then RIP.)
So like... If you've been rooting for LW to fail simply because you love FR, and you still do after reading this, can I ask why? Like genuinely, and I'm not trying to criticize or anything -- I just want to know why. Is it just like a sports team tribalism thing or is there something else behind it, or..?
(Also, not saying everyone who expresses dislike automatically wants LW to fail, nor that everyone who dislikes LW does so only because they like FR and no other reason. There's plenty of completely valid reasons to dislike the site, and I'm not trying to discount those. I'm talking specifically about the subset of players that are rooting for its demise solely because of their love of and loyalty to FR, not because of specific LW grievances.)
Honestly, I've been having fun with LW- even if I am still giving the Moonstone prices/expansion costs a side eye.
There's a lot to do and it doesn't feel like there's a focus on breeding.
I honestly hope it does well, if only to give those of us burnt out on FR something to do, and because I hope the Campaign mode in LW will kind of nudge/inspire FR to finally do something with the promised Adventure Mode.
There's a lot to do and it doesn't feel like there's a focus on breeding.
I honestly hope it does well, if only to give those of us burnt out on FR something to do, and because I hope the Campaign mode in LW will kind of nudge/inspire FR to finally do something with the promised Adventure Mode.
DV created a bit of a lack of faith for new petsites going forward for a lot of people from what I've seen, and given that LW is showing those same signs of mismanagement and fumbling, maybe it's a kneejerk reaction at this point. People love FR, and it's a high bar to reach, but that should just become a motivator for new competitors to come in and do better than what any of them are doing right now. I've had people specifically tell me that LW looks interesting, but that they're not going to play or trade their FR stuff for anything because as it is right now, the foundation looks shaky. I've never encountered someone like you described though? And I'm in a ton of Discords and I think I've seen every post about LW so far on here...
I've been critical of LW in other posts, but I'm not rooting for it to fail. I highly doubt anyone is, really. My frustration, and many others is because I want the game to succeed, but everything I've discovered in the Early Access (which was never addressed nor changed come launch, hell they made things worse with the upgrades costing premium currency) gave me the same warning signs that DV gave me. And the fact that all of this fell on deaf ears is an exact repeat of how DV went. They fixed things at launch, finally, (talking about both LW and DV here) but it was too little too late for some people, and for others they just see it as a way to retain those new people joining in before everything all crumbles and it goes to shit, which is how DV went.
I agree that competition is important, though I'm reluctant to agree with you that all of this behind the scenes stuff is due to LW. Didn't this happen with Veilspuns, too? FR staff had already began livestreaming more with the carousel recolors and gene fixes, and this was months before LW was set to launch. DV was dead in the water at this point, so...
I won't deny that FR staff is probably more motivated to do some of their stuff because of a new petsite launch, but honestly when LWs launch hit I hardly saw this pattern in behaviour you're talking about. FR is very anti crunch, so I doubt they would try to push something out to try to take some of that hype back, as well. These ancient streams started a few weeks after LWs launch, you'd figure it'd be sooner if that were the case.
I know you're trying to differentiate people who express dislike from those who automatically want LW to fail, but... "it feels like some people are sitting at the edge of their seats and circling like vultures over any tiny little misstep in the hopes that it will fail" in relation to the people in this comm, at least...
Have you seen what people have been talking about here? The monetization system and layered RNG? I would hardly call those tiny missteps. I'd love to know more about what you're talking about, because I've never seen these vultures here nor in Discords.
I've been critical of LW in other posts, but I'm not rooting for it to fail. I highly doubt anyone is, really. My frustration, and many others is because I want the game to succeed, but everything I've discovered in the Early Access (which was never addressed nor changed come launch, hell they made things worse with the upgrades costing premium currency) gave me the same warning signs that DV gave me. And the fact that all of this fell on deaf ears is an exact repeat of how DV went. They fixed things at launch, finally, (talking about both LW and DV here) but it was too little too late for some people, and for others they just see it as a way to retain those new people joining in before everything all crumbles and it goes to shit, which is how DV went.
I agree that competition is important, though I'm reluctant to agree with you that all of this behind the scenes stuff is due to LW. Didn't this happen with Veilspuns, too? FR staff had already began livestreaming more with the carousel recolors and gene fixes, and this was months before LW was set to launch. DV was dead in the water at this point, so...
I won't deny that FR staff is probably more motivated to do some of their stuff because of a new petsite launch, but honestly when LWs launch hit I hardly saw this pattern in behaviour you're talking about. FR is very anti crunch, so I doubt they would try to push something out to try to take some of that hype back, as well. These ancient streams started a few weeks after LWs launch, you'd figure it'd be sooner if that were the case.
I know you're trying to differentiate people who express dislike from those who automatically want LW to fail, but... "it feels like some people are sitting at the edge of their seats and circling like vultures over any tiny little misstep in the hopes that it will fail" in relation to the people in this comm, at least...
Have you seen what people have been talking about here? The monetization system and layered RNG? I would hardly call those tiny missteps. I'd love to know more about what you're talking about, because I've never seen these vultures here nor in Discords.
I've hardly seen anyone here be vocal about explicitly wanting LW to fail tbh. I'm fairly neutral to it; I like the concept, NPCs are cute, etc, but after playing early access it's just not for me right now and that's okay.
I sometimes still think back on the development shitshow that was Clanheart and even though I never invested anything into it (RIP to the people who were actively commissioning custom skins prior to the lineart changes and furthermore the game itself dying during Alpha), it certainly made me wary of involvement with games towards the beginning of their life cycle. Which, I understand that games obviously can't succeed without a playerbase early on, but I'd rather see how the growing pains work out before I choose to invest my time and energy into it. Maybe I'll come back around to LW after it's more established, but for the most part my attention span doesn't have a lot of space for two petsites and FR is meeting my needs at the moment.
I sometimes still think back on the development shitshow that was Clanheart and even though I never invested anything into it (RIP to the people who were actively commissioning custom skins prior to the lineart changes and furthermore the game itself dying during Alpha), it certainly made me wary of involvement with games towards the beginning of their life cycle. Which, I understand that games obviously can't succeed without a playerbase early on, but I'd rather see how the growing pains work out before I choose to invest my time and energy into it. Maybe I'll come back around to LW after it's more established, but for the most part my attention span doesn't have a lot of space for two petsites and FR is meeting my needs at the moment.
I don't have a problem with the mutations exiting since lioden is meant to be more "realistic" (in heavy quotes due the many magical things that happen in its story event things) and mutations are real but uhhh feeding gmo meat to make them happen more often really?? There are several items that affect mutation chance in different ways but the gmo meat, from what I'm reading on the wiki, has the highest chance to induce general mutations and I just. Why.
Indeed it is. Gotta love the anti gmo fearmongering. Here's the worst part: shit like that on a game poisons views outside it, sometimes without someone realizing it.
I just started LW, and no I don't want it to fail.
However, I have also played a LOT of pet sites, most of which are no longer there (or the site is there but haven't gotten updates in years). The sad fact is, a lot of people create pet sites thinking it is going to be a huge and easy cash grab, then realize it takes a LOT to keep them going. They have an idea of how they are going to make it *different* and/or *better* than this other site (what ever site it may be) and try and then realize why that other pet site did something the way it did.
I am not sitting on the edge of my seat waiting for LW to fail, but I sort of expect it to, because that is the fate of a great many pet sites, even if they have the best of starts or great premises.
As for FR reacting to LW opening? I really doubt it. I think it is more because FR is getting to a place where they ARE able to do these things. They are nearing the end of a, what, pretty much 10 year refactor/revamp/rewrite of the sites code, and are getting popular enough to be able to hire more artists. They have resources to do these things now, when before they didn't.
Sure, I won't deny that there may be an element of 'we have a competitor' in them wanting to get more things out, but honestly, with the way pet sites are set up, there aren't really 'competitors' in the sense 'oh no FR's player base will up shop and leave for LW'. Those players who DO leave, would have left FR anyway. It is possible to play the two games at the same time. The only way I could see LW as a true competitor to FR is if it were about dragons and was basically the same game as FR, or both games required players to be online for hours at a time.
I have 4 or 5 petsites I 'play' each day, because most petsites are a 'come and click for a few minutes and then wait to click again' type game.
However, I have also played a LOT of pet sites, most of which are no longer there (or the site is there but haven't gotten updates in years). The sad fact is, a lot of people create pet sites thinking it is going to be a huge and easy cash grab, then realize it takes a LOT to keep them going. They have an idea of how they are going to make it *different* and/or *better* than this other site (what ever site it may be) and try and then realize why that other pet site did something the way it did.
I am not sitting on the edge of my seat waiting for LW to fail, but I sort of expect it to, because that is the fate of a great many pet sites, even if they have the best of starts or great premises.
As for FR reacting to LW opening? I really doubt it. I think it is more because FR is getting to a place where they ARE able to do these things. They are nearing the end of a, what, pretty much 10 year refactor/revamp/rewrite of the sites code, and are getting popular enough to be able to hire more artists. They have resources to do these things now, when before they didn't.
Sure, I won't deny that there may be an element of 'we have a competitor' in them wanting to get more things out, but honestly, with the way pet sites are set up, there aren't really 'competitors' in the sense 'oh no FR's player base will up shop and leave for LW'. Those players who DO leave, would have left FR anyway. It is possible to play the two games at the same time. The only way I could see LW as a true competitor to FR is if it were about dragons and was basically the same game as FR, or both games required players to be online for hours at a time.
I have 4 or 5 petsites I 'play' each day, because most petsites are a 'come and click for a few minutes and then wait to click again' type game.
when a game is fairly realistic in a lot of its other aspects -- and I would say food in lioden is fairly Very Accurate -- if someone who doesnt know anything about GMOs except
1. there is IRL controversy around them "for some reason" but doesnt know details
2. lioden feeds GMOs for mutations
then that can easily sway someones belief. up to then, lioden was very realistic with how they feed their lions, so why would they suddenly be "lying"?
its small things like this that lead to bigger problems. ESPECIALLY among impressionable young teens or young adults
1. there is IRL controversy around them "for some reason" but doesnt know details
2. lioden feeds GMOs for mutations
then that can easily sway someones belief. up to then, lioden was very realistic with how they feed their lions, so why would they suddenly be "lying"?
its small things like this that lead to bigger problems. ESPECIALLY among impressionable young teens or young adults
while watching these streams undel is doing of the new ancient, it makes me feel better about my own art, to know that a huge name artist like undel also suffers from the incurable artist's disease of "draw and erase the same line 1,000 times until it's perfect"
as someone who plays lioden... no, it's p obviously a joke/for shock value? lioden has a ton of tongue in cheek breeding food items. think red cock (rooster) for an all male cub litter, great tit (type of songbird) for all female litter. hell you can eat lion scrotums to pass on dwarfism lmao
idk what kind of demographic is playing lioden these days but everyone i've ever known thinks the gmo cow is a joke poking fun at people who think gmos are harmful to health
idk what kind of demographic is playing lioden these days but everyone i've ever known thinks the gmo cow is a joke poking fun at people who think gmos are harmful to health
to be honest I didn't really consider the fact they're showing us so much of the new species to combat Lorwolf's recent launch. I thought it was more, like "hey check this out! we're still doing stuff, don't worry!" on the topic on whether I want Lorwolf to fail or not, I genuinely don't see how it would benefit me. If people are happier on Lorwolf, then I'm happy for them
>So like... If you've been rooting for LW to fail simply because you love FR, and you still do after reading this, can I ask why?
Because there are things that people have been pointing out as issues or bugs or problems since the alpha and beta. They are still not fixed. If anything the devs made the game more pay to win than it was in the previous versions of the game. For instance, upgrading inventory space for certain professions used to start out costing site currency (think of hibden spaces costing items) and then later would cost the premium currency (again like the hibden spaces that cost gems). Now they can ONLY be upgraded with premium currency.
When this was pointed out after the site launched, the co-founder confirmed that this was intentional when they "re-balanced" the site, and that she expects players to earn 3-6 moonstones (premium currency) a day. Which is pretty insane considering that the cap to moonstone shards (10 shards = 1 moonstone) earned from free-to-play activities is 25 per day. https://www.lorwolf.com/Forum/View?id=3066
I don't WANT Lorwolf to fail, but there is certainly an amount of schadenfreude that I get when I see the devs ignoring still ignoring all the problems pointed out years ago, and seeing how poorly the site is going as a result.
There are so many features missing, very basic features (posting quoting the forums, subscribing to threads, page numbers only appear on the bottom of the page, acct emails can't be changed on site and have to be done manually by admins, the list goes on and on), that have been missing for years. And the site comes across very... too focused on money for the state that the site is in.
There are parts of Lorwolf that I like, and I can see myself getting attached to my wolves and wanting to collect them like I do my dragons on Flightrising. But the site needs an incredible amount of work and the devs are not very upfront about acknowledging still present bugs and missing features that were pointed out years ago. I want the site to succeed but it's really hard to be confident when there is little transparency or communication.
As someone else said, these are a lot of the warning signs that Dappervolk gave early on. And look where that's site is at now. People are just aware of what's going to happen because they've already experienced the death of a website they were excited about.
Because there are things that people have been pointing out as issues or bugs or problems since the alpha and beta. They are still not fixed. If anything the devs made the game more pay to win than it was in the previous versions of the game. For instance, upgrading inventory space for certain professions used to start out costing site currency (think of hibden spaces costing items) and then later would cost the premium currency (again like the hibden spaces that cost gems). Now they can ONLY be upgraded with premium currency.
When this was pointed out after the site launched, the co-founder confirmed that this was intentional when they "re-balanced" the site, and that she expects players to earn 3-6 moonstones (premium currency) a day. Which is pretty insane considering that the cap to moonstone shards (10 shards = 1 moonstone) earned from free-to-play activities is 25 per day. https://www.lorwolf.com/Forum/View?id=3066
I don't WANT Lorwolf to fail, but there is certainly an amount of schadenfreude that I get when I see the devs ignoring still ignoring all the problems pointed out years ago, and seeing how poorly the site is going as a result.
There are so many features missing, very basic features (posting quoting the forums, subscribing to threads, page numbers only appear on the bottom of the page, acct emails can't be changed on site and have to be done manually by admins, the list goes on and on), that have been missing for years. And the site comes across very... too focused on money for the state that the site is in.
There are parts of Lorwolf that I like, and I can see myself getting attached to my wolves and wanting to collect them like I do my dragons on Flightrising. But the site needs an incredible amount of work and the devs are not very upfront about acknowledging still present bugs and missing features that were pointed out years ago. I want the site to succeed but it's really hard to be confident when there is little transparency or communication.
As someone else said, these are a lot of the warning signs that Dappervolk gave early on. And look where that's site is at now. People are just aware of what's going to happen because they've already experienced the death of a website they were excited about.
SA
I also seriously doubt that FR is even remotely afraid of LW to the point that they feel like they need to show everyone the new ancient lol
Even before these recent livestreams the large majority of players have been trying to trade LW goods for FR goods.
LW has a long way to go to being any kind of threat to FR.
I also seriously doubt that FR is even remotely afraid of LW to the point that they feel like they need to show everyone the new ancient lol
Even before these recent livestreams the large majority of players have been trying to trade LW goods for FR goods.
LW has a long way to go to being any kind of threat to FR.
Does anyone here play Lioden? I’m interested but I feel discouraged by the no cross site exchange tule. I feel like it would take a long time to get established. If I want to play, how long do you think it would take me to become an established player? And how much money would I have to invest
https://www1.flightrising.com/forums/ann/3242126
Festival is up 6 hours early!
Festival is up 6 hours early!
what do you think of this?
"Ancient Tertiary Genes:
Our themed items this year will be elemental-themed, line-breaking tertiary genes for our ancient dragons. These items will be available in Festive Favors, and like the scenes, will return to Festive Favors each subsequent festival."
"Ancient genes will continue to be by breed. For example, the light festival may have a light tertiary for Gaolers and Banescales, while the lightning festival may have a lightning tert for Veilspun and Aberrations.
These are not confirmations of breed/tert matchups, just an example of how it will work. We do not have eleven ancient breeds for single-breed terts, nor do we have plans to create universal ancient genes like moderns have."
"Skins and Accents:
Our skins and accents will expand this year to up to 16 winning entries each festival (up from 14)."
"Ancient Tertiary Genes:
Our themed items this year will be elemental-themed, line-breaking tertiary genes for our ancient dragons. These items will be available in Festive Favors, and like the scenes, will return to Festive Favors each subsequent festival."
"Ancient genes will continue to be by breed. For example, the light festival may have a light tertiary for Gaolers and Banescales, while the lightning festival may have a lightning tert for Veilspun and Aberrations.
These are not confirmations of breed/tert matchups, just an example of how it will work. We do not have eleven ancient breeds for single-breed terts, nor do we have plans to create universal ancient genes like moderns have."
"Skins and Accents:
Our skins and accents will expand this year to up to 16 winning entries each festival (up from 14)."
wrt accents the cynic in me thinks 'so it's still 14 + the ones everyone complains about always winning' but saltiness aside i am glad they're adding more slots. gives people a better shot!
i'd be more excited about festival genes if i was into ancients at all but alas, they're as useless to me as the symbols were. :( i can see a ton of people getting hyped for this though and i'm happy for them. it's definitely different!
i'd be more excited about festival genes if i was into ancients at all but alas, they're as useless to me as the symbols were. :( i can see a ton of people getting hyped for this though and i'm happy for them. it's definitely different!
The festival apparel is so boring. We already have apparel pieces that are floating leaves and horns with floral assortments. I know it's good to have options when dressing your dragons but man.
big agree. was hoping for glowing flowers or pollen ngl
I feel bad for Nature, they don't even have an ancient for the new genes
They probably will by the time their festival rolls around - that may be part of the reason they’re trying to get two more new ones out before the end of this year. But Light, Earth, and Wind are almost certainly not going to have an ancient by their festivals (MAYBE a possibility for Wind to get something, but I doubt it.)
Festival genes are a cool idea and I am looking forward to seeing them, but it feels like it would have been better to introduce after all flights had at least one ancient.
Festival genes are a cool idea and I am looking forward to seeing them, but it feels like it would have been better to introduce after all flights had at least one ancient.
Considering Undel gave an example of a gene for light being on 2 ancients... I think we'll get multiple.
Oh yeah, I just meant that like Light for example won’t get the gene on their ancient since they don’t have one yet (though I imagine once they get one, it’ll be added with the launch genes). It’ll be two other flights’ ancients that get the Light gene for now.
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