Yeah, this is true. This is a form of labor being contributed, it's just on a different scale. Of course it isn't the same as striking workers and their livelihoods, but it's also not as simple as categorizing it solely as gameplay.
FR's entire skins/accents feature, an extremely popular part of gameplay that contributes a great deal of appeal to the game, is driven almost totally by user-generated content. The artists are not monetarily compensated for the value they provide to the game.
The ethics of using user-generated content is actually something that's been discussed in other areas of video gaming and social media marketing, so this anon is on to something.
I'm guessing some people think that artists deserve to be financially compensated for their skins in real life money. I don't think that's feasible because that opens another whole can of worms legally.
I never said there was a problem. I was originally saying that the comparison between this situation and actual strikes isn't as far off as people think it is. I don't think skin artists should be paid or anything; volunteering and user-generated content is a thing and it has to be handled ethically, that's all.
"FR's entire skins/accents feature, an extremely popular part of gameplay that contributes a great deal of appeal to the game, is driven almost totally by user-generated content."
This is a point. My thought on the whole concept (in general and particularly when things like this thread came up) is that if they're not making a significant chunk of profit off the UMA system, it's a major headache to have ever put themselves in for in the first place (both complaints when they do let something too extreme, or worse trademarked, or whatever slip through, and bitterness when they don't let something through). Maybe there'd be too much of an outcry if they stopped it now, but they never actually had to start it, which again, makes me think there's decent profit being made.
Re: Skin makers go on strike
(Anonymous) 2022-04-06 03:46 pm (UTC)(link)FR's entire skins/accents feature, an extremely popular part of gameplay that contributes a great deal of appeal to the game, is driven almost totally by user-generated content. The artists are not monetarily compensated for the value they provide to the game.
The ethics of using user-generated content is actually something that's been discussed in other areas of video gaming and social media marketing, so this anon is on to something.
Re: Skin makers go on strike
(Anonymous) 2022-04-06 04:06 pm (UTC)(link)DA
(Anonymous) 2022-04-06 04:17 pm (UTC)(link)AYRT
(Anonymous) 2022-04-06 04:28 pm (UTC)(link)Re: AYRT
(Anonymous) 2022-04-06 04:32 pm (UTC)(link)Re: Skin makers go on strike
(Anonymous) 2022-04-07 10:40 pm (UTC)(link)I never said there was a problem. I was originally saying that the comparison between this situation and actual strikes isn't as far off as people think it is. I don't think skin artists should be paid or anything; volunteering and user-generated content is a thing and it has to be handled ethically, that's all.
Re: Skin makers go on strike
(Anonymous) 2022-04-06 09:16 pm (UTC)(link)This is a point. My thought on the whole concept (in general and particularly when things like this thread came up) is that if they're not making a significant chunk of profit off the UMA system, it's a major headache to have ever put themselves in for in the first place (both complaints when they do let something too extreme, or worse trademarked, or whatever slip through, and bitterness when they don't let something through). Maybe there'd be too much of an outcry if they stopped it now, but they never actually had to start it, which again, makes me think there's decent profit being made.