Re: Live update!

(Anonymous) 2022-03-19 09:26 pm (UTC)(link)
sa

https://www1.flightrising.com/forums/gde/967048/66#post_50688340

Looks like we got 4 casters, which is kinda cool, but the not-so-cool part is that we also got 4 more enemies that are as tanky as the Mammertees, making at least 126 STR a huge must in the zone (if you are using 2 trainers). If you're using a solo trainer, its work just got even harder, as 2 of those new tanky enemies are physical. :(

:(

Re: Live update!

(Anonymous) 2022-03-20 02:40 pm (UTC)(link)
There seems to be a trend that when new enemies are added in, they have higher HP than the older stuff. In this case it's not a huge change since we already had the Mammertees, but still annoying. Makes me feel like the admins are trying to make it a ~challenge~ for us, and not realizing how most people actually use the coli.

Re: Live update!

(Anonymous) 2022-03-20 07:26 pm (UTC)(link)
IMO its just annoying but the admins clearly think we players play the game to efficient try to slow us down at every corner they can.

Re: Live update!

(Anonymous) 2022-03-23 11:09 am (UTC)(link)
Yeah, glad it's not as annoying as the Boreal Woods update.

It was nice when the Yeti and normal Elk were the only things I could not just straight up eliminate. Now there's 6 more enemies like that.

Re: Live update!

(Anonymous) 2022-03-23 10:44 pm (UTC)(link)
I never like using a non-rallier in the BW, even before the revamp. Few mages to stall and build breath on, so you usually only had breath for one elim at a time, ergo pretty much every miss meant restarting the whole run.

Re: Live update!

(Anonymous) 2022-03-21 03:52 am (UTC)(link)
Yeah, I don't love it. Was mucking around a little yesterday, didn't even try to use my 126 STR KB flier with two fodder because I want to focus on the fams instead of having to refresh a lot, so I took a support mage, but even then noticed rallied Elims don't work for most of the new enemies. Not tincturing him because I'm hoping some of them will be walked back a bit, as happened with the Mire update, but it's been long enough now that that doesn't seem likely.

Probably going to have to give up on having a double trainer if that's the case - it was already bad enough having three physical attackers that needed a scratch to go down, the thought of more makes me cringe. Draining away enough QCK to give him 133 STR would make haste a necessity, and I hate haste, so.

Re: Live update!

(Anonymous) 2022-03-22 08:08 pm (UTC)(link)
I'm using the 133 STR trainer with Haste, and I can see what you mean, every battle is high-stakes and you need to reload often to dump VIT points on your fodder to get anywhere leveling them up, unless you are ridiculously lucky.