SA *succeeds to interest an audience. God I'm so damn tired.
God if I know if Slash owns anything else. Dude is enough of a train wreck that I wouldn't even touch any of his inventions with a barge pole anymore.
Subeta had some 100-400 players online when I last checked? Holidays get boosts in user activity. Their forums are slow but a decent amount of people still play. But I last logged in in like, November.
SA
*100-400 players online daily. I haven't seen it go below 100, maybe even 200.
*100-400 players online daily. I haven't seen it go below 100, maybe even 200.
Ppl who gaslight are so weird. If you get caught in a lie (esp with receipts) just do the normal thing and apologise. Or fuck off in embarrassment while everyone laughs at you.
But nah it's "wdym??" "I didn't say that" "you're crazy" You a lil bitch
But nah it's "wdym??" "I didn't say that" "you're crazy" You a lil bitch
https://www1.flightrising.com/forums/sug/3102795/3#post_50324575
https://web.archive.org/web/20220214102207/https://www1.flightrising.com/forums/sug/3102795/3
Props to this user for putting into words the whole 'dancing around everyone's opinion of friending etiquette is mentally and emotionally draining' thing. I spend enough energy on things like that IRL where there's actually greater-scale benefit to it, and rarely have enough left over to do it on FR these days. Similarly, I appreciate their point that the venn diagram of people who feel that way and people who are reluctant to actively post to complain about it probably has significant overlap (I'm currently shame-spiraling because I've got queries to an offline service thread and PMs about buying dragons and whatnot pending from before the holidays that have piled up high enough that I just can't bring myself to plow through them, and I feel too guilty about that to be seen hopping around on suggestions threads and seeming even more inconsiderate to anyone who hasn't just given up on me by now).
(It's also low-key irking that going by the history of issues that create as much furor as this one, we might not be too far off from a walk-back that allows for the sending of notes to random users and/or ups the reward ratio for turn-ins. So I'm currently sitting on a lot of notes in hopes of being able to do something more satisfying with them than is currently possible, but if there's no change, I and others doing the same will have lost out on plots we could have been uncovering sooner, while if it is changed, there'll be a shitstorm from people who did turn their notes in as they went and have now effectively been cheated, and I hate seeing that kind of bickering.)
https://web.archive.org/web/20220214102207/https://www1.flightrising.com/forums/sug/3102795/3
Props to this user for putting into words the whole 'dancing around everyone's opinion of friending etiquette is mentally and emotionally draining' thing. I spend enough energy on things like that IRL where there's actually greater-scale benefit to it, and rarely have enough left over to do it on FR these days. Similarly, I appreciate their point that the venn diagram of people who feel that way and people who are reluctant to actively post to complain about it probably has significant overlap (I'm currently shame-spiraling because I've got queries to an offline service thread and PMs about buying dragons and whatnot pending from before the holidays that have piled up high enough that I just can't bring myself to plow through them, and I feel too guilty about that to be seen hopping around on suggestions threads and seeming even more inconsiderate to anyone who hasn't just given up on me by now).
(It's also low-key irking that going by the history of issues that create as much furor as this one, we might not be too far off from a walk-back that allows for the sending of notes to random users and/or ups the reward ratio for turn-ins. So I'm currently sitting on a lot of notes in hopes of being able to do something more satisfying with them than is currently possible, but if there's no change, I and others doing the same will have lost out on plots we could have been uncovering sooner, while if it is changed, there'll be a shitstorm from people who did turn their notes in as they went and have now effectively been cheated, and I hate seeing that kind of bickering.)
I wonder if that's why I got three random friend requests lately - I reject them without much thought, but I wonder if there are people who are, well, too nice to do that and accept those 'arlo friend parasites'?
Hopeless1/H1, maybe? I remember them constantly coming back after being banned, spamming on the "void flight" thread nearly each time, too. Hmm, memories. I think they might have gotten worse on one of their last accounts and that might be why they never came back, but I'm not completely sure.
LOL is Subeta even really a petsite anymore? They focus far more on the "human avatars" than the pets nowadays.
Xanje's pretty active? It's not a well-known site, but pets are still being made (I'm actually a "pattern artist" for the site myself, since there's only one artist who actually draws the pets, there's a team that does patterns/designs on them.) and there are definitely people active on it still. It's not amazingly populated but it's active.
Yeah I hate searching for PC accents thanks to that.
I ended up adblocking someone's avatar because it was one of those two accents that replace the dragon's head with a hand, and those seriously squick me out for some reason.
EoN is now Insidiously, but it looks like they may have chilled the fuck out.
https://flightrising.com/main.php?p=view&id=584318&tab=userpage
https://flightrising.com/main.php?p=view&id=584318&tab=userpage
The copyright thing isn't true for furvilla at least. Their ToS says you retain ownership, and they explicitly allow you to still sell any uploaded art for RLC. The game villagers wearing the art can't be sold for RLC, but the art can.
Tamagotchi/Digimon still puts out keychain-sized hardware V-pets from time to time, though aside from DM20 none of the modern Digimon ones ever see a NA release.
Pokemon Go is the juggernaut in mobile space ever since they added the "Buddy Adventure" stuff. I don't know of any other popular games with "pet" mechanics, though, since I don't play mobile games and don't pay much attention to what's happening in mobile space.
On console/PC, pet games are considered a bit of a shovelware genre but they definitely exist and have players, even if they never reach the point of being considered "popular". There was a "horse game" blogger I was following for a while who would review specifically games about raising, training, breeding, and racing horses. Unfortunately, all of these games are pretty bad, as their audience isn't taken seriously enough by publishers to treat them with respect, so the games are made as cheaply and with as many corners cut as possible, with the goal of getting a new product on physical store shelves every holiday cycle. Pet games appear to be an untapped, under-served market, but established game dev studios don't appear to consider this market worth the risk developing for.
Then you occasionally see an indie game which is at least adjacent to the genre. Your Slime Rancher, or Niche. A single-player experience on the PC has to be designed very differently to hold people's attention, so there's way more to do in the game itself but less of a social/economy experience that the petsites have. There are so many cool ideas and abandoned genres that indies attempt to use and revive, but, the problem is that indie devs as a group are largely not experienced enough or lack the resources to execute them properly (the exceptions, the "indie hits", are so uncommon that they prove the rule here). Still, I think out of all the groups mentioned, an indie dev is most likely to figure out a good, popular pet game eventually.
Pokemon Go is the juggernaut in mobile space ever since they added the "Buddy Adventure" stuff. I don't know of any other popular games with "pet" mechanics, though, since I don't play mobile games and don't pay much attention to what's happening in mobile space.
On console/PC, pet games are considered a bit of a shovelware genre but they definitely exist and have players, even if they never reach the point of being considered "popular". There was a "horse game" blogger I was following for a while who would review specifically games about raising, training, breeding, and racing horses. Unfortunately, all of these games are pretty bad, as their audience isn't taken seriously enough by publishers to treat them with respect, so the games are made as cheaply and with as many corners cut as possible, with the goal of getting a new product on physical store shelves every holiday cycle. Pet games appear to be an untapped, under-served market, but established game dev studios don't appear to consider this market worth the risk developing for.
Then you occasionally see an indie game which is at least adjacent to the genre. Your Slime Rancher, or Niche. A single-player experience on the PC has to be designed very differently to hold people's attention, so there's way more to do in the game itself but less of a social/economy experience that the petsites have. There are so many cool ideas and abandoned genres that indies attempt to use and revive, but, the problem is that indie devs as a group are largely not experienced enough or lack the resources to execute them properly (the exceptions, the "indie hits", are so uncommon that they prove the rule here). Still, I think out of all the groups mentioned, an indie dev is most likely to figure out a good, popular pet game eventually.
"Upon submitting your user-generated content to Furvilla, for the sole purpose of making your content available to other Furvilla players on Furvilla, you grant Furvilla a non-exclusive, royalty-free license to reproduce, modify, change, transmit, alter, redistribute, re-format, store, create derivative works from, publicly display and perform your content in any media known or hereafter created." - right from the ToS.
As I said, you own the artwork and concept itself, but they get a license to use that art however they see fit without compensation to you. This is essentially the same as what FR does with their UMAs.
Now, I don't see anything in the ToS about whether they allow RLC trading for Painties or other content you upload, but that was DEFINITELY a major point of contention early in that whatever you upload, it becomes part of the site, and you can no longer trade RLC for whatever was uploaded to the site without the site's consent explicitly given. If that's since changed, that's rad! But it was DEFINITELY an issue at the start of the site because it was the same clause that Aywas had and currently still has.
As I said, you own the artwork and concept itself, but they get a license to use that art however they see fit without compensation to you. This is essentially the same as what FR does with their UMAs.
Now, I don't see anything in the ToS about whether they allow RLC trading for Painties or other content you upload, but that was DEFINITELY a major point of contention early in that whatever you upload, it becomes part of the site, and you can no longer trade RLC for whatever was uploaded to the site without the site's consent explicitly given. If that's since changed, that's rad! But it was DEFINITELY an issue at the start of the site because it was the same clause that Aywas had and currently still has.
I think Baldwin is probably a dirty old man and that appeals to me
And Tomo and Scribbles are totally having a mommy kink thing going, just looking at her compliments to Scribbles, but that isn't a crush I guess
And Tomo and Scribbles are totally having a mommy kink thing going, just looking at her compliments to Scribbles, but that isn't a crush I guess
I have
spitefully exalted dragons
threatened someone in a PM once or twice
(accidentally) named dragons offensive things and exalted them (back when they couldn't be unexalted to be renamed by me. I blame ctrl+v)
and I made a mistake once, thought someone had something against me, and was vicious to them (turns out I was wrong like an idiot, but they probably blocked me now) but that person might very well report me for whatever just to get back at me haha
and those are my sins amen
spitefully exalted dragons
threatened someone in a PM once or twice
(accidentally) named dragons offensive things and exalted them (back when they couldn't be unexalted to be renamed by me. I blame ctrl+v)
and I made a mistake once, thought someone had something against me, and was vicious to them (turns out I was wrong like an idiot, but they probably blocked me now) but that person might very well report me for whatever just to get back at me haha
and those are my sins amen
DA
the sentence you quote is standard to most (all?) sites that allow you to upload images as resizing your image from, for example, 350x350 dragon image to 50x50 lair view, falls under that sentence; there should be a separate point about who owns the intellectual property, ie who and where and how someone is allowed to sell the image. example: tumblr tos https://www.tumblr.com/policy/en/terms-of-service
the sentence you quote is standard to most (all?) sites that allow you to upload images as resizing your image from, for example, 350x350 dragon image to 50x50 lair view, falls under that sentence; there should be a separate point about who owns the intellectual property, ie who and where and how someone is allowed to sell the image. example: tumblr tos https://www.tumblr.com/policy/en/terms-of-service
Reading this felt like a gut punch
AYRT
"Players retain full ownership to the content they submit." -the sentence literally right before the one you quoted.
As the other anon said, what you quoted is the standard legalese for 'you give us permission to host this image.' It doesn't give them the right to use it however they want, because the granted rights are only "for the sole purpose of making your content available to other Furvilla players on Furvilla"
I also don't remember it being an issue before, and I'd been there since beta. I do remember people similarly misunderstanding the hosting clause though, and them clarifying multiple times that you retain all rights. I've also seen this exact conversation happen with regards to Tumblr, Twitter, and DeviantArt's ToS
"Players retain full ownership to the content they submit." -the sentence literally right before the one you quoted.
As the other anon said, what you quoted is the standard legalese for 'you give us permission to host this image.' It doesn't give them the right to use it however they want, because the granted rights are only "for the sole purpose of making your content available to other Furvilla players on Furvilla"
I also don't remember it being an issue before, and I'd been there since beta. I do remember people similarly misunderstanding the hosting clause though, and them clarifying multiple times that you retain all rights. I've also seen this exact conversation happen with regards to Tumblr, Twitter, and DeviantArt's ToS
it's always about feeling in control and having power, never about logic or even what is convenient
This is the first I've heard of it, but some lovely art on google images there.
sa
Except I'm pretty sure FR has spoiled me so far as being able to deal in premium currency/content without paying RLC; I see a few posts that make me think Xanje paywalls certain things, but I can't really tell.
Except I'm pretty sure FR has spoiled me so far as being able to deal in premium currency/content without paying RLC; I see a few posts that make me think Xanje paywalls certain things, but I can't really tell.
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