Re: Games and Health

(Anonymous) 2025-02-16 01:53 pm (UTC)(link)
I can understand why people can't feel like they can quit a game even as much as they certainly should.

I think it has to do with a mixture of FOMO ('Fear of missing out' in case anyone didn't know that because I was confused by the term too at first) and also Sunk Cost Fallacy due to amount of either time or money spent on one thing. It takes a LOT to drag yourself away from that sorta stuff.

Should people that complain about the site just go somewhere else? Yeah, absolutely, especially if they are literally not having any enjoyment in any avenue and are just complaining to complain but even then just quitting cold turkey can be difficult. Wish there was an easier way for the brain to actually rationalize quitting as a good thing but it can be difficult.

But to show this as a real example- I played WoW for so long and I got genuinely upset by it and complained often (mostly to myself) due to factors in and out of my control and though I was miserable, I found it super hard to finally give it up just because of the amount of hours and money I had spent on that game over the nearly 10 years I had played it.

I finally pulled away but damn was it very difficult and though I have been away for quite a while at this point, there is still that want to go back despite fully and logically KNOWING it would not be great for me due to my own problems...though I never did make it other people's problems really.

Re: Games and Health

(Anonymous) 2025-02-16 08:30 pm (UTC)(link)
AYRT

I can understand that, and I have had games that I have had to quit, games that I sunk real money into, because they became more like chores than fun, as well as games that I found still fun, but just no longer agreed with the direction they were going (one minor example is a game I was playing changed their graphics. They went from a relatively normal graphics to putting all the female characters in chain mail bikinis, and made the male characters look horrible. I had liked it because it had avoided that trope until then, but I still liked the game itself, and hated to quit it)

So, yeah, I can understand not *wanting* to quit, especially with the sunk cost fallacy, but some of these people seem to derive no joy out of the game whatsoever, and I guess, for me, even sunk cost can't make me want to keep playing a game I no longer enjoy.