I used to play Howrse but didn't log in for 3 months during the depths of college and my account got deleted. I ADORED that game before they got bought out by Ubisoft.
nayrt
+1 and imo the fact that you have to make your own fun after a bit on FR is one of its plus points because there’s such a culture of creativity in stuff like art/lore, subspecies, etc + cooperation in flight/dom activities which is so much nicer than games where I can waste a whole day grinding. You can sink a day into Coli grinding on FR too but it feels different (to me) than games where grinding is pretty much the only activity after dailies and events.
+1 and imo the fact that you have to make your own fun after a bit on FR is one of its plus points because there’s such a culture of creativity in stuff like art/lore, subspecies, etc + cooperation in flight/dom activities which is so much nicer than games where I can waste a whole day grinding. You can sink a day into Coli grinding on FR too but it feels different (to me) than games where grinding is pretty much the only activity after dailies and events.
That is way higher than I expected, considering the whole "buy each one individually" situation. A bit of back of the envelope maths tells me there's about 8000 girin on site right now.
I wonder what total the staff expected? The $500 add-on they promised makes me think they didn't think it would take off to this degree.
I wonder what total the staff expected? The $500 add-on they promised makes me think they didn't think it would take off to this degree.
My first petsite was Chickensmoothie, and I still play it. I like how chill it is compared to FR. I also adore how well the dress up system over there works, you can get really creative with it! When I am stressed I usually grab a random pet over at CS and dress it up, it calms me somehow.
Second petsite was Valenth, it was a adoptable site where you had to level your pets that they could grow up and in a certain way, every species had a egg, a baby, and 3 different adult stages (Lawful, Neutral and Chaotic if i remember right). You had to feed them certain foods in order for them to grow to the adult you wanted. The art was really cool and the lore too, sadly it shut down around the time FR was launched.
Third petsite was Dragoncave, it was fun at the start when it was new, but the new releases got really exhausting for me after a while. I felt it just super unfair that you had to had a good internet connection/ping to the site in order to grab the eggs you wanted, and well people could maliciously target your eggs/hatchlings and give them too much clicks which caused their death. I remember it took soo long until a "fog/hide" function was implemented to protect your eggs/hatchlings. I eventually just stopped playing because I could frankly not to be arsed anymore because basic QoL features where just missing and not implemented.
Then there was Squiby, it was an offshoot site of Valenth kinda, but it died due incompetent owners.
The only 2 petsites I play nowadays are Chickensmoothie and Flight Rising. I steer clear of new petsites because I frankly rather play videogames in my freetime nowadays, but CS and FR have a special place in my heart.
Second petsite was Valenth, it was a adoptable site where you had to level your pets that they could grow up and in a certain way, every species had a egg, a baby, and 3 different adult stages (Lawful, Neutral and Chaotic if i remember right). You had to feed them certain foods in order for them to grow to the adult you wanted. The art was really cool and the lore too, sadly it shut down around the time FR was launched.
Third petsite was Dragoncave, it was fun at the start when it was new, but the new releases got really exhausting for me after a while. I felt it just super unfair that you had to had a good internet connection/ping to the site in order to grab the eggs you wanted, and well people could maliciously target your eggs/hatchlings and give them too much clicks which caused their death. I remember it took soo long until a "fog/hide" function was implemented to protect your eggs/hatchlings. I eventually just stopped playing because I could frankly not to be arsed anymore because basic QoL features where just missing and not implemented.
Then there was Squiby, it was an offshoot site of Valenth kinda, but it died due incompetent owners.
The only 2 petsites I play nowadays are Chickensmoothie and Flight Rising. I steer clear of new petsites because I frankly rather play videogames in my freetime nowadays, but CS and FR have a special place in my heart.
I've toyed with a bunch. Funnily enough of them the only one I leave up in a tab like I do FR is Lorewolf and that's mainly because it's a thing to do while waiting for FR timers that's relatively mindless (it also feels very similar to FR in playstyle, that's probably by design). Sadly its practically on life support at this point.
Tried Felisfire and Gryffs (I think it's spelled?)- both had really pretty art... but the breeding system uses the hex number system for colors so 90% of the time you'll get muddy mud- so wasn't a fan of that. They're also like super dated web-design. Nostalgic for me growing up with websites like that but...
Tried the pokemon ones. One's run by a total asshole- don't like that. And it's boring as shit. The other was... fine, had a lot of mini-games and events and stuff to do around the site. I just drifted away from it.
Dappervolk was... the art's nice I guess? not really my style. They did try something with the rpg elements, points for that. I really do not care about collecting pets like that though. I think I'd rather go back to Gaiaonline if I were to get back into an avatar game like this.
I did do the Furvilla beta way back when and liked it a lot but on full launch I just fell off. Changes to the system made keeping up incredibly difficult for me.
Everyone mentioning Lioden and Wolvden reminded me... didn't the owners of that also have a dinosaur one in the works that got put on indefinite hiatus? I found out about that one way too late and I'm really sad about it. Dinos are my jam. I would be ok with putting up with a game with pet death n shit if I get to breed dinosaurs like that....
Tried Felisfire and Gryffs (I think it's spelled?)- both had really pretty art... but the breeding system uses the hex number system for colors so 90% of the time you'll get muddy mud- so wasn't a fan of that. They're also like super dated web-design. Nostalgic for me growing up with websites like that but...
Tried the pokemon ones. One's run by a total asshole- don't like that. And it's boring as shit. The other was... fine, had a lot of mini-games and events and stuff to do around the site. I just drifted away from it.
Dappervolk was... the art's nice I guess? not really my style. They did try something with the rpg elements, points for that. I really do not care about collecting pets like that though. I think I'd rather go back to Gaiaonline if I were to get back into an avatar game like this.
I did do the Furvilla beta way back when and liked it a lot but on full launch I just fell off. Changes to the system made keeping up incredibly difficult for me.
Everyone mentioning Lioden and Wolvden reminded me... didn't the owners of that also have a dinosaur one in the works that got put on indefinite hiatus? I found out about that one way too late and I'm really sad about it. Dinos are my jam. I would be ok with putting up with a game with pet death n shit if I get to breed dinosaurs like that....
I have tried a lot of pet sites in the past, and most of them were rather forgetable.
The first one was Neopets, and I still log in to collect interest, but it has changed so much, it is more the sunken cost that keeps me doing that. I haven't really checked out any other thing on the site.
I was playing sylestia, but for some reason my computer simply will not load it anymore, which is strange because my brother, who lives next door and uses the same internet, can access it. I found it fun, and it was a sort of unique take on petsites where you would explore using your pets and could find wild pets and capture them. It had a variety of pets from dragons to horses to cats and dogs as well as other types (not 1:1 but based upon those species) and the breeding system was more complicated than FRs with recessive and dominant genes and it was a lot more restrictive in that you can't (from what I remember) change the species of a pet and it was much harder to give genes to (and once you gave a gene to a pet, it locked that pet out of having other genes applied). It was more focused on breeding to get the pets you wanted rather than taking an existing pet and applying scrolls/potions to them. It also allows you to create custom pets, but I can't quite remember how it worked.
I play gryffs, which is a lot slower paced than FR and has a lot less to do, but I love the art style, and the community is very nice. It is all about griffins, as you might have guessed. There isn't a whole lot to do, and updates are really slow due to there only being two people working on it. The breeding system works off of a hex color system, like Sylestia, so it can be harder to predict what colors offspring will be, and it can be harder to produce good breeding pairs. The markings system allows for one single gryff to have every marking in the game (there is a player who I think goes out of their way to breed gryffs with every single marking) and it also has an opacity setting that allows you to create fades that can drastically change how a gryff looks. at 100%, markings will cover anything underneath them and and you will get that marking's color only. As it starts getting less and less, the markings beneath (or the gryff itself) will become more visible and the various colors of the markings will start mixing.
It has no gender and any gryff can breed with any other gryff, and gryffs are born as adults. Without using breeding tokens, gryffs can only produce one gryff a day, but breeding tokens cost site currency (not premium) and are relatively easy to come by.
I also play chicken smoothie, but as others have said, play is not really the right word, because it is more a pet collecting site than anything else.
Beastkeeper was another site I played, and it was interesting, but I found it after it was already pretty much abandoned I think, so as interesting as it was, it had too many issues for me to want to keep playing it.
I played Aywas for a while, but it had an issue with out of control inflation and felt like it was too artist oriented for me. IE, there would be art contests that would give out a lot of site currency and special items that couldn't be obtained elsewhere. It wasn't bad, just as a non-artist, it got discouraging to me, because most site items and site pets were worthless.
Khimeros is another site I played, and there are a lot of similiar sites (I believe they were started by the same people), though this one is owned by someone who has been talked about for wanting to pay artists with FR currency, and who sold KS items for Khimeros currency (and I would name them! I just can't remember their name right now. Onyx! maybe that was it? It was an O name and I think four letters at least :P)
Leayphs is run by the same people who do Gryffs, but it has more to do and has more species of pets. I tried it, and it just didn't 'stick' with me. It wasn't bad, but I preferred gryffs.
There are a lot of other sites, but I think one of the biggest issues is that most of them were started as 'passion projects' by individuals who didn't realize exactly what it would take running a site that thousands of users use every day. Nor that turning your passion project into a job is a fast way to make you lose any passion you might have had for it. There is also the issue that I believe a certain site owner would create sites, get what they could from them and then abandon or sell them and move on to create another pet site, leaving a trail of pet sites in their wake. (it was the owner of Aywas, I believe, but I don't know much more, just little tidbits that I heard here and there)
The first one was Neopets, and I still log in to collect interest, but it has changed so much, it is more the sunken cost that keeps me doing that. I haven't really checked out any other thing on the site.
I was playing sylestia, but for some reason my computer simply will not load it anymore, which is strange because my brother, who lives next door and uses the same internet, can access it. I found it fun, and it was a sort of unique take on petsites where you would explore using your pets and could find wild pets and capture them. It had a variety of pets from dragons to horses to cats and dogs as well as other types (not 1:1 but based upon those species) and the breeding system was more complicated than FRs with recessive and dominant genes and it was a lot more restrictive in that you can't (from what I remember) change the species of a pet and it was much harder to give genes to (and once you gave a gene to a pet, it locked that pet out of having other genes applied). It was more focused on breeding to get the pets you wanted rather than taking an existing pet and applying scrolls/potions to them. It also allows you to create custom pets, but I can't quite remember how it worked.
I play gryffs, which is a lot slower paced than FR and has a lot less to do, but I love the art style, and the community is very nice. It is all about griffins, as you might have guessed. There isn't a whole lot to do, and updates are really slow due to there only being two people working on it. The breeding system works off of a hex color system, like Sylestia, so it can be harder to predict what colors offspring will be, and it can be harder to produce good breeding pairs. The markings system allows for one single gryff to have every marking in the game (there is a player who I think goes out of their way to breed gryffs with every single marking) and it also has an opacity setting that allows you to create fades that can drastically change how a gryff looks. at 100%, markings will cover anything underneath them and and you will get that marking's color only. As it starts getting less and less, the markings beneath (or the gryff itself) will become more visible and the various colors of the markings will start mixing.
It has no gender and any gryff can breed with any other gryff, and gryffs are born as adults. Without using breeding tokens, gryffs can only produce one gryff a day, but breeding tokens cost site currency (not premium) and are relatively easy to come by.
I also play chicken smoothie, but as others have said, play is not really the right word, because it is more a pet collecting site than anything else.
Beastkeeper was another site I played, and it was interesting, but I found it after it was already pretty much abandoned I think, so as interesting as it was, it had too many issues for me to want to keep playing it.
I played Aywas for a while, but it had an issue with out of control inflation and felt like it was too artist oriented for me. IE, there would be art contests that would give out a lot of site currency and special items that couldn't be obtained elsewhere. It wasn't bad, just as a non-artist, it got discouraging to me, because most site items and site pets were worthless.
Khimeros is another site I played, and there are a lot of similiar sites (I believe they were started by the same people), though this one is owned by someone who has been talked about for wanting to pay artists with FR currency, and who sold KS items for Khimeros currency (and I would name them! I just can't remember their name right now. Onyx! maybe that was it? It was an O name and I think four letters at least :P)
Leayphs is run by the same people who do Gryffs, but it has more to do and has more species of pets. I tried it, and it just didn't 'stick' with me. It wasn't bad, but I preferred gryffs.
There are a lot of other sites, but I think one of the biggest issues is that most of them were started as 'passion projects' by individuals who didn't realize exactly what it would take running a site that thousands of users use every day. Nor that turning your passion project into a job is a fast way to make you lose any passion you might have had for it. There is also the issue that I believe a certain site owner would create sites, get what they could from them and then abandon or sell them and move on to create another pet site, leaving a trail of pet sites in their wake. (it was the owner of Aywas, I believe, but I don't know much more, just little tidbits that I heard here and there)
Thank you Vasemod, trying to hang in there.
Yeah, the loud backlash from a small segment probably worried them but it just proved that was just a loud minority.
https://i.postimg.cc/SN2y1m13/billede.png
any marapets user who can confirm/deny? (i got a bit of a laugh from "its just like this website except completely different!!")
any marapets user who can confirm/deny? (i got a bit of a laugh from "its just like this website except completely different!!")
I played Sylestia for a while but didn't have a head for the breeding system. The rpg battle system was fun, but to the grinding required to get any real money wrecked my wrists and I had to quit.
I also got overwhelmed by how frequent and abundant the festival/seasonal events were. There was so much to do each time and each of them required grinding in the special rpg exploration area if you wanted to get results and it became stressful for me instead of fun.
Also, it seems there was a banwave because there were players conspiring to crash the pet selling economy? that was after I quit playing though so idk
Pixel Cat's End was made by a FR player and has registration windows every now and then (one just ended recently) and it's super chill. It has a small rpg battle thing that doesn't get too intense, clothing, a base decorating thing I haven't tried, and little things like getting random letters that have items some times. It's incredibly forgiving.
I also do not understand its genetic system, I might be dumb.
I also got overwhelmed by how frequent and abundant the festival/seasonal events were. There was so much to do each time and each of them required grinding in the special rpg exploration area if you wanted to get results and it became stressful for me instead of fun.
Also, it seems there was a banwave because there were players conspiring to crash the pet selling economy? that was after I quit playing though so idk
Pixel Cat's End was made by a FR player and has registration windows every now and then (one just ended recently) and it's super chill. It has a small rpg battle thing that doesn't get too intense, clothing, a base decorating thing I haven't tried, and little things like getting random letters that have items some times. It's incredibly forgiving.
I also do not understand its genetic system, I might be dumb.
Chicken Smoothie is the only other pet sim that has really kept my attention, and even then, I lose interest in it quickly compared to FR. It's pretty simple to play and I like collecting/hoarding specific designs.
I used to play WolfPlay, and ended up giving up because of the wolf death. It made it really hard to make any sort of currency on the game. Plus I had several bad interactions with mods.
I used to play WolfPlay, and ended up giving up because of the wolf death. It made it really hard to make any sort of currency on the game. Plus I had several bad interactions with mods.
sa
Just tried the new adventuring zone in PCE. The "doesn't get too intense" stuff about the rpg battles does not apply to the new zone. All hail the new zone.
Just tried the new adventuring zone in PCE. The "doesn't get too intense" stuff about the rpg battles does not apply to the new zone. All hail the new zone.
I think selling them for so cheap was very wise of them. $2.50 is accessible for a lot of people so there's probably a lot more users than usual who got one for themselves
The gene system in PCE is a simplified version of how irl cats work, which is part of the appeal to me. It's very charming to see it work into a minigame during its winter seasons too.
Used to play as a teen, but I haven't looked at Marapets in well over a decade. Back then at least it was essentially just a clone of Neopets with extra Edge and one or two interesting unique features. Like, your pets can die and get jobs, and there's some gorey skins for them. Also there was this incredibly fatphobic fairy... Iirc it was founded by two Neopets players who got their accounts banned for whatever reason but I could be misremembering here.
No clue what it's like nowadays unfortunately.
No clue what it's like nowadays unfortunately.
Valenth! Now that's a name I haven't heard in a long time. I remember rushing to be the first to find the alt. colours whenever a new pet gets released!
Slightly related: I wish I could recall the name of this pixel (chibi?) avatar maker that a lot of people on its forums used. I wonder if it's even still around.
Slightly related: I wish I could recall the name of this pixel (chibi?) avatar maker that a lot of people on its forums used. I wonder if it's even still around.
Well, I mean, it's a small site. They may not have the budget to toss more around when a piece of their income just got shifted to a familiar they don't get a cent for.
https://www1.flightrising.com/forums/ann/3419729
Does anyone else feel like FR goes way, way too hard on making it costly to breed/collect dragons? Like, I understand that the servers can only handle so much. But I've played other pet games that were MUCH less punishing in this regard. Like, FR's breeding cooldowns are insane, to say nothing of how expensive and limited lair space is. It just seems unnecessary given there's a built-in mechanic for ensuring most dragons will cease to properly exist anyway. Like, exalting is just too good. Not only is it one of the most profitable activities on the site if you do it right, but dominance means people actively battle to exalt the most dragons! And that's not even considering that the site's culture means breeding a dragon lowers its value, so a lot of people don't breed their dragons anyway.
For some perspective, I grew up playing Wajas. Back in the day, there was straight-up NO way to remove a Waja from existence. Eventually this overloaded the servers, so OWFing was invented, and occasionally the site held events that rewarded you for OWFing in large numbers. But even so, female Wajas could get pregnant again as soon as a litter was born (so every 5 days), and there were absolutely zero breeding restrictions on male Wajas. Lair space was also much cheaper, and I never even came close to hitting the cap, whatever it was. Moreover, you didn't need nests--if you wanted every Waja in your lair to be pregnant at once, you could do that.
And as far as I know, this laissez-faire approach worked... fine, actually. It's admittedly been years since I played, but last I was aware, they weren't having server issues or anything like that.
Now, I understand that FR is MUCH more popular than Wajas ever was. But coming from that background, it just seems a little excessive. It's so damn hard to keep a lot of dragons on FR. I know, I know, whining that we're only allowed to have like... 700 dragons may seem ridiculous. But I've been on this stupid website for 10+ years. I want new dragons, but I like my old ones too. And given what I know of other pet sites, it all just seems a little arbitrary.
For some perspective, I grew up playing Wajas. Back in the day, there was straight-up NO way to remove a Waja from existence. Eventually this overloaded the servers, so OWFing was invented, and occasionally the site held events that rewarded you for OWFing in large numbers. But even so, female Wajas could get pregnant again as soon as a litter was born (so every 5 days), and there were absolutely zero breeding restrictions on male Wajas. Lair space was also much cheaper, and I never even came close to hitting the cap, whatever it was. Moreover, you didn't need nests--if you wanted every Waja in your lair to be pregnant at once, you could do that.
And as far as I know, this laissez-faire approach worked... fine, actually. It's admittedly been years since I played, but last I was aware, they weren't having server issues or anything like that.
Now, I understand that FR is MUCH more popular than Wajas ever was. But coming from that background, it just seems a little excessive. It's so damn hard to keep a lot of dragons on FR. I know, I know, whining that we're only allowed to have like... 700 dragons may seem ridiculous. But I've been on this stupid website for 10+ years. I want new dragons, but I like my old ones too. And given what I know of other pet sites, it all just seems a little arbitrary.
Honestly, FR is the only pet site worth playing in the long run. I've tried like every site that has come out so far and they're just not as good. Either the creators turn out to be assholes or the websites go full P2W even though 85% of the website is nonfunctional. (See: Neopets) Out of the damn near 20 total years of playing pet sites FR is the only one I've actually stuck with.
it's not really the amount of dragons that causes concern over server issues.
that's part of it yes but the devs have said several times that it's actually the hunger/energy tick downs that are the most intensive.
that's why the hib den has so much more space available. because hunger isn't affected there.
that said i legit don't understand how somebody could have 700 dragons and 1) still need more and 2) somehow not have lost interest in even a handful of the 700 they have. are they really all sparking joy or is it actually just dragon clutter?
that's part of it yes but the devs have said several times that it's actually the hunger/energy tick downs that are the most intensive.
that's why the hib den has so much more space available. because hunger isn't affected there.
that said i legit don't understand how somebody could have 700 dragons and 1) still need more and 2) somehow not have lost interest in even a handful of the 700 they have. are they really all sparking joy or is it actually just dragon clutter?
nah i think its good, makes breeding and collecting dragons a bit more conscious
I've been on FR just as long and I'm a total hoarder who struggles to part with a dragon that might have "potential" (spoiler - it's one of 10879 identical dragons on the site and they're all fodder).
I still haven't hit lair / hibden cap. I honestly see 700 slots in total as pretty generous. But then I remember how tight things were before the hibden and how much I struggled to keep my total under 64 adult permas so as to have space to breed fodder.
I've not been a regular pet sim player so maybe that makes a difference in how I see things. But to me, FR has hit a good balance between letting you expand your collection and encouraging you to toss out a large majority of dragons on site.
I still haven't hit lair / hibden cap. I honestly see 700 slots in total as pretty generous. But then I remember how tight things were before the hibden and how much I struggled to keep my total under 64 adult permas so as to have space to breed fodder.
I've not been a regular pet sim player so maybe that makes a difference in how I see things. But to me, FR has hit a good balance between letting you expand your collection and encouraging you to toss out a large majority of dragons on site.
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