Re: Fodder

(Anonymous) 2021-04-06 06:30 pm (UTC)(link)
I only buy bonus fodder when it is about 500 treasure more than the non bonus fodder. This is because I buy fodder early in the day to get good pricing but can't train until later in the day. And sometimes something comes up and I can't train at all. And paying more for fodder that could become non bonus fodder is then a waste.

Of course I'm not typical, and I don't buy fodder as much these days anyway, as it is too expensive to be worth it to me. (Why spend 7-7.5k on fodder to get just a couple of thousand profit per dragon after having to deal with the frustration of dodging enemies when I can get 75k in 15-20 minutes by playing glimmer and gloom?)

Re: Fodder

(Anonymous) 2021-04-06 07:32 pm (UTC)(link)
Oh, you stopped training due to dodge frustration too? Nice to meet you :)

Re: Fodder

(Anonymous) 2021-04-07 03:20 am (UTC)(link)
AYRT

LOL, sorry to hear you share my misery!

(To tie into the suggestions forum thread, I always hated when someone would suggest lessening/removing dodge, and so many people would chime in about how it is necessary or there would be too much treasure inflation. Or that it would make the coli too "easy" if it were removed. I'm sorry, but the coli is easy. Dodging doesn't make it harder. It's not like it is a battle in a video game where you have to figure out what moves or weapon to use or something. The coli is just mindless point and click that gets frustrating when the freaking monsters dodge four times in two battles so you have to reload. Sorry, rant over.)

Re: Fodder

(Anonymous) 2021-04-07 04:12 am (UTC)(link)
the cynical side of me thinks that dodge mechanics that make you reload are there on purpose to get you to reload the whole page and get served ads again, remember how the initial coli 2.0 reloaded every time you hit next battle?

Re: Fodder

(Anonymous) 2021-04-07 05:05 am (UTC)(link)
(I fully agree, don't be sorry :D)