This is precisely how I felt given how much physical and in-game merchandise and overpriced KS items they were willing to sell before anything launched. It's clear to me the developers haven't designed their game for the long run, and given how bugged the site is DESPITE people pointing out those same bugs in beta or EA, I doubt they care to do any upkeep with the site once it hits peak profits in the near future, unless that already happened during kickstarter. Literally there was a bug that killed someone's KS items in a trade for something else, because they sent the trade at the same time as someone else sent trade items back to them. The developers were allegedly aware of that same bug during EA and did nothing.
Re: Lorwolf Launch Wankers?
It's clear to me the developers haven't designed their game for the long run, and given how bugged the site is DESPITE people pointing out those same bugs in beta or EA, I doubt they care to do any upkeep with the site once it hits peak profits in the near future, unless that already happened during kickstarter.
Literally there was a bug that killed someone's KS items in a trade for something else, because they sent the trade at the same time as someone else sent trade items back to them. The developers were allegedly aware of that same bug during EA and did nothing.