Just wanted to add, I am glad we got recolors! I love recolors! I also wanted different crafting mechanics.
Just it doesnt' feel 'new' to just have the same old mechanic reskinned.
I also would far prefer to have more *active* stuff to do on site, rather than more passive 'dump something in, click a button, wait X minutes' that Baldwin and most other activities are.
So, having a tailor be a more active mechanic, and not in the trading post (if the trading post is meant for more passive activities) would have been my preference.
IE, make it something where you have to find patterns (through all different activities), have to play a game or something to create thread. Then to create you have to play a different game, and so on.
If it has to be a more passive activity, at least try not to make it just a second baldwin (which, my issue is that I dislike having multiple different areas that have the same mechanics, but different items. So now if I want a halo, I have to remember 'oh, it is in Sophies, not baldwin, which has OTHER apparel items!') Maybe have it have something to do with dyes where you can mix dyes and so on.
Re: 12th Anniversary
Just wanted to add, I am glad we got recolors! I love recolors! I also wanted different crafting mechanics.
Just it doesnt' feel 'new' to just have the same old mechanic reskinned.
I also would far prefer to have more *active* stuff to do on site, rather than more passive 'dump something in, click a button, wait X minutes' that Baldwin and most other activities are.
So, having a tailor be a more active mechanic, and not in the trading post (if the trading post is meant for more passive activities) would have been my preference.
IE, make it something where you have to find patterns (through all different activities), have to play a game or something to create thread. Then to create you have to play a different game, and so on.
If it has to be a more passive activity, at least try not to make it just a second baldwin (which, my issue is that I dislike having multiple different areas that have the same mechanics, but different items. So now if I want a halo, I have to remember 'oh, it is in Sophies, not baldwin, which has OTHER apparel items!') Maybe have it have something to do with dyes where you can mix dyes and so on.